: : :: : : : : : : :: : ::: float
in float, the ship is the play-head and the route is the track. the surrounding islands build the score of the sound installation. within a predefined framework the ship plays the track as it moves from one city to the other.
taking a ferry on the baltic sea is usually just transportation or entertainment on board. in either case, the sea, the location, the depth, the surroundings is insignificant. this sound installation makes all the invisible dimensions and the silent layers of data, audible.
all streams of data: the gps coordinates, distance to islands, depth, direction and speed are translated to sounds and sound controlling filters in real time. the result is a slowly developing soundscape that invites the traveler to listen to it frequently and to take a dose of the moment. float creates an experience where the listener is aware of hearing the location in the middle of nowhere.
we collect real time data and analize nautical charts. gps, sonar (depth) and radar (obstacles) data streams are processed in max/msp/jitter, where they get converted to sound, visualization of sound source and controls.
[float :: locative sound installation on the baltic sea in collaboration with tuomo tammenpää comissioned by the ISEA2004 festival the work was installed on the ferry travelling from helsinki over stockholm to tallin.]
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